In charge of everything: lighting, texturing, modeling, and compositing. I did not model human figures. 

I really liked the look I got with the walls when using GI, but it killed my render time by a few hours. 

Ended up remodeling the cloth of the background character in order to read his pose better. 

Tried to shift the focus more towards the man in the tube here. 

 Hallway Detail

Hallway Detail